This work is a kind of game taken place in memory, spread between a mature person's perspective and a child's. This space is partially ventilated and partly populated with fantastic, disturbing images. The late perspective floods the experience of loneliness at early childhood, yet also puts it in a festive light, surprisingly, rather than in dark and bleak light.
Memories of dark night journeys to grandma's house, alone in the threatening shadows, take on an opposite expression: The background is bright, the figures are colorful, hovering around a common center of attraction.
But the feeling of hovering is not liberating but rather troublesome. The mixing of the human and the living, the connection between exaggerated and distinct body parts, the multiplicity of piercing eyes, and in the center - the white stain, emptied- all these create the feeling of a twisted world. The anxieties, the nightmares, disassemble the image of the world as we know it. and turn it over again and again. The dismantling allows an experience of liberation and but also of chaos, of a game, of dizziness and madness.